Jamie O Flanagan (developer)
Jamie is the lead developer on "Nee and the Thaw". He is a fan of hardcore platform games like "super meat boy" or "spelunky". Which is where he came up with the concept for "Nee and the Thaw".
He works full time on a game called "Savvybear" and is building Nee in his spare time. He finds it weird referring to himself in the third person while writing out this about me segment.
"I feel really uncomfortable writing about myself in the third person" - Jamie O' Flanagan
He works full time on a game called "Savvybear" and is building Nee in his spare time. He finds it weird referring to himself in the third person while writing out this about me segment.
"I feel really uncomfortable writing about myself in the third person" - Jamie O' Flanagan
Colin kirwan (artist)
Colin is the lead artist and developer on "Nee and the Thaw". Upon taking the challenge to come up with art for this game, he decided to choose a Neanderthal theme - now you know who's fault it is.
Platform and First-person shooter games are his favourite and recently developed and published his first game on the Google Play store. He is currently looking for an opportunity to enhance any business or organisation willing to invest in his many other talents.
"Pictures explain things faster but they have made my laptop crawl to super slow speeds" - Colin Kirwan
Platform and First-person shooter games are his favourite and recently developed and published his first game on the Google Play store. He is currently looking for an opportunity to enhance any business or organisation willing to invest in his many other talents.
"Pictures explain things faster but they have made my laptop crawl to super slow speeds" - Colin Kirwan
Darren murphy (level design)
_A passionate game designer with strong creative and technical design, problem solving and project management skills, 16 years experience of providing design team leadership and delivering large-scale technical projects on time and on budget within the construction sector, and a life-long interest in all aspects of digital gaming, board gaming and table-top historical wargaming.
I constantly strive to deliver client-focussed solutions to complex problems within tight constraints, budgets and time frames.
"Seriously?" - Darren Murphy
I constantly strive to deliver client-focussed solutions to complex problems within tight constraints, budgets and time frames.
"Seriously?" - Darren Murphy